![]() Thread 0 Crashed: Dispatch queue: -threadĠ 0x258161ab std::_Rb_tree, std::_Select1st >, std::less, std::allocator >::lower_bound(PCUUID const&) + 11ġ Ozone 0x25fa3e8b OZApplication::addFactory(OZFactory*) + 35Ģ 0x26f63c68 OZLogarithmicCurveNode::cloneNode() + 408ģ 0x250d07ac OZApplication::scanPluginsInDirectory(NSString*) + 330Ĥ 0x250d0861 OZApplication::ScanPlugins(PCString*) + 109ĥ 0x2501a14c OZApplication::initialize(PCString*) + 10160Ħ 0x2535e375 OZXInitializeWithPath + 187ħ Motion 0x06eea540 initializeWithPath(_CFString const*) + 1486Ĩ Motion 0x06eea6f3 OZXInitializeWithPath + 279ġ0. Per-App Interval Since Last Report: 157517 secĪnonymous UUID: CF2ADE69-1A3F-48DC-910D-D450DB593979Įxception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000014Ĭrashed Thread: 0 Dispatch queue: -thread Path: /Applications/Final Cut Pro.app/Contents/MacOS/Final Cut Pro I have already deleted my preferences mulitple times using Preference Manager and have re-installed Final Cut. It will crash on a random of Video Effects but mostly the YIQ Adjust. Graphics Media Accelerator (GMA) 950 400 MHz 0.Whenever I try to open Final Cut Pro 6.0.6 its crashes when trying to load Video Effects. ![]() Graphics Media Accelerator (GMA) 950 250 / 400 MHz Graphics Media Accelerator (GMA) 950 0.1 GB Graphics Media Accelerator (GMA) 950 400 MHz 0 GB Graphics Media Accelerator (GMA) 950 166 / 400 MHz 0.1 GB Graphics Media Accelerator (GMA) 950 166 MHz Graphics Media Accelerator (GMA) 950 400 MHz 0.1 GB Graphics Media Accelerator (GMA) 950 400 MHz Graphics Media Accelerator (GMA) 950 166 MHz 0.1 GB No Hardware Transform & Lightning (T&L), Hardware Motion Compensation, Hardware MPEG2 acceleration The newest drivers support Windows Vista with Aero Glass effects and according to some of our readers it should run fluently. For office programs and surfing the performance is more than sufficient. Furthermore, the laptop may stay cooler and more silent than laptops with dedicated graphics cards. The advantage of integrated graphics cards, is that they have a low power consumtion and therefore save battery life. Some old 3D games and especially 2D games should run without problems. Still Intel published a list of games that will run (not needingly beautiful) on the notebook (list is for the GMA 900). The GMA 950 can not be described as a graphics card that is sufficient for gamers. Using the GMABooster tool, slower variants can be clocked to 400 MHz to increase the 3D performance (use at your own risk, not supported by Intel!). 945GU: 133 MHz (Lakeport for Intel A100 and A110).The GMA 950 is integrated in the following chipsets with different rendering clock rates (that affect the 3D performance): Modern HD videos in MPEG 4 or VC-1 can not be decoded with the graphics card. Furthermore, the chip is able to accelerate the decoding of MPEG2 videos and supports Motion Compensation (2 HD Streams simultaneously). It supports DirectX 9.0 with Shader Model 3.0 (Vertex Shader are calculated in Software - by the CPU) and OpenGL 1.4. Compared to the GMA 900 it now supports Shader Model 3.0 (instead of 2.0) and can decode 2 HD Streams simultaneously. It is a faster clocked version of the GMA 900 and does not support hardware T&L (Transform & Lightning) calculations (which is required for some games). The Intel Graphics Media Accelerator 950 (also known as Intel GMA 950) is an integrated (onboard) graphic chip on the Mobile Intel 945Gx chipset for Intel processors. Intel Graphics Media Accelerator (GMA) 950
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